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Offline 06abrahb  
#1 Posted : Tuesday, July 4, 2017 9:22:22 AM(UTC)
06abrahb


Rank: Member

Groups: Registered
Joined: 6/20/2015(UTC)
Posts: 21
Canada
Location: British Columbia

I have this problem where Ragehook opens GTA but does not load... I tried turning off certain plugins but with no luck...

Can anyone please help? Here is my log:

[30/06/2017 7:22:54 PM.274] Started new log on 30/06/2017 7:22:54 PM.274
[30/06/2017 7:22:54 PM.276] ====================================================================================================
[30/06/2017 7:22:54 PM.213] Log path: D:\GTA V\RagePluginHook.log
[30/06/2017 7:22:54 PM.276] Log verbosity: Trivial
[30/06/2017 7:22:54 PM.277] Initializing input system
[30/06/2017 7:22:54 PM.280] Initializing game console
[30/06/2017 7:22:54 PM.287] Console key has been set to F4 (key code: 115)
[30/06/2017 7:22:54 PM.345] Initializing console variable "ConsoleScrollAmount".
[30/06/2017 7:22:54 PM.345] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[30/06/2017 7:22:54 PM.348] Read value: <null>
[30/06/2017 7:22:54 PM.348] Initializing console variable "DisableRenderVersionText".
[30/06/2017 7:22:54 PM.348] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30/06/2017 7:22:54 PM.352] Read value: False
[30/06/2017 7:22:54 PM.352] Setting value of console variable "DisableRenderVersionText" to stored value.
[30/06/2017 7:22:54 PM.352] Initializing console variable "ConsoleKey".
[30/06/2017 7:22:54 PM.353] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/06/2017 7:22:54 PM.353] Read value: F4
[30/06/2017 7:22:54 PM.353] Setting value of console variable "ConsoleKey" to stored value.
[30/06/2017 7:22:54 PM.354] Console key has been set to F4 (key code: 115)
[30/06/2017 7:22:54 PM.354] Initializing console variable "PluginTimeoutThreshold".
[30/06/2017 7:22:54 PM.354] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/06/2017 7:22:54 PM.354] Read value: 10000
[30/06/2017 7:22:54 PM.355] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/06/2017 7:22:54 PM.355] Initializing console variable "AlwaysShowConsoleOutput".
[30/06/2017 7:22:54 PM.355] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/06/2017 7:22:54 PM.356] Read value: <null>
[30/06/2017 7:22:54 PM.356] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/06/2017 7:22:54 PM.356] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/06/2017 7:22:54 PM.357] Read value: <null>
[30/06/2017 7:22:54 PM.357] Initializing console variable "ShowOnScreenWarnings".
[30/06/2017 7:22:54 PM.357] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/06/2017 7:22:54 PM.357] Read value: <null>
[30/06/2017 7:22:54 PM.358] Console initialized
[30/06/2017 7:22:54 PM.358] Initializing forms manager
[30/06/2017 7:22:54 PM.360] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
[30/06/2017 7:22:54 PM.366] ================ RAGE Plugin Hook ================
[30/06/2017 7:22:54 PM.369] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[30/06/2017 7:22:54 PM.373] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[30/06/2017 7:22:54 PM.373] Checking game support
[30/06/2017 7:22:54 PM.679] Product name: Grand Theft Auto V
[30/06/2017 7:22:54 PM.680] Product version: 1.0.1103.2
[30/06/2017 7:22:54 PM.681] Is steam version: False
[30/06/2017 7:22:54 PM.682] Initializing DirectX
[30/06/2017 7:22:54 PM.684] Initializing Direct3D
[30/06/2017 7:22:54 PM.684] Loading C:\Windows\system32\d3d11.dll
[30/06/2017 7:22:54 PM.684] Loaded at 0x7FEF3E80000
[30/06/2017 7:22:54 PM.685] D3D11CreateDeviceAndSwapChain at 0x7FEF3E9FEF0
[30/06/2017 7:22:54 PM.685] Creating Direct3D 11 device and swap chain
[30/06/2017 7:22:54 PM.698] Attempting feature level 10_1
[30/06/2017 7:22:54 PM.711] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30/06/2017 7:22:54 PM.718] Swap Chain created: 0x6EBD9760
[30/06/2017 7:22:54 PM.718] Swap Chain VTable: 0x6EBD9760
[30/06/2017 7:22:54 PM.719] Swap Chain VTable_2: 0x7FEF4D25AE0
[30/06/2017 7:22:54 PM.719] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[30/06/2017 7:22:54 PM.738] D3D11Present: 0x7FEF4D4B2F8
[30/06/2017 7:22:54 PM.738] D3D11ResizeBuffers: 0x7FEF4D4F97C
[30/06/2017 7:22:54 PM.738] D3D11ResizeTarget: 0x7FEF4D507D8
[30/06/2017 7:22:54 PM.739] D3D11SetFullscreenState: 0x7FEF4D50B64
[30/06/2017 7:22:54 PM.745] Direct3D initialized
[30/06/2017 7:22:54 PM.746] Initialized DirectX
[30/06/2017 7:22:54 PM.747] Direct3D watcher thread spawned
[30/06/2017 7:22:54 PM.931] Getting device
[30/06/2017 7:22:54 PM.932] Retrieved device
[30/06/2017 7:22:54 PM.932] Creating wrapper
[30/06/2017 7:22:55 PM.003] Wrapper created
[30/06/2017 7:22:55 PM.007] Effect created
[30/06/2017 7:22:55 PM.008] Creating buffer
[30/06/2017 7:22:55 PM.009] Created buffer
[30/06/2017 7:22:55 PM.009] Creating blend state
[30/06/2017 7:22:55 PM.009] Created blend state
[30/06/2017 7:22:55 PM.010] Done with creation
[30/06/2017 7:22:55 PM.049] Initializing texture system.
[30/06/2017 7:22:55 PM.049] Initializing texture system; phase 1
[30/06/2017 7:22:55 PM.050] Initializing texture system; phase 2
[30/06/2017 7:22:55 PM.057] Initializing texture system; phase 3
[30/06/2017 7:22:55 PM.057] Initializing texture system; phase 4
[30/06/2017 7:22:55 PM.067] Initializing texture system; phase 5
[30/06/2017 7:22:55 PM.068] Initializing texture system; phase 6
[30/06/2017 7:22:55 PM.070] Initializing texture system; phase 7
[30/06/2017 7:22:55 PM.072] Initializing texture system; phase 8
[30/06/2017 7:22:55 PM.074] Initializing texture system; phase 9
[30/06/2017 7:22:55 PM.075] Initializing texture system; phase 10
[30/06/2017 7:22:55 PM.078] Initializing texture system; phase 11
[30/06/2017 7:22:55 PM.078] Initializing texture system; phase 12
[30/06/2017 7:22:55 PM.080] Initializing texture system; phase 13
[30/06/2017 7:22:55 PM.080] Initializing texture system; phase 14
[30/06/2017 7:22:59 PM.747] Direct3D watcher thread ended
[30/06/2017 7:23:26 PM.177] LoadingScreenMsg: Initializing game support
[30/06/2017 7:23:26 PM.429] Initializing game support
[30/06/2017 7:23:27 PM.067] LoadingScreenMsg: Velocity limit removed
[30/06/2017 7:23:27 PM.488] Compatibility level: 0
[30/06/2017 7:23:27 PM.488] Supported version detected
[30/06/2017 7:23:27 PM.489] ==================================================
[30/06/2017 7:23:27 PM.489] LoadingScreenMsg: Patching code
[30/06/2017 7:23:27 PM.739] LoadingScreenMsg: Waiting for game initialization
[30/06/2017 7:23:27 PM.989] Waiting for game initialization
[30/06/2017 7:23:28 PM.090] LoadingScreenMsg: Initializing core
[30/06/2017 7:23:28 PM.340] Initializing hook
[30/06/2017 7:23:28 PM.340] LoadingScreenMsg: Completing interoperability
[30/06/2017 7:23:28 PM.591] Completing interoperability
[30/06/2017 7:23:28 PM.592] Initialization code 1.
[30/06/2017 7:23:28 PM.592] Initialization code 2.
[30/06/2017 7:23:28 PM.592] Initialization code 3.
[30/06/2017 7:23:28 PM.602] 1 Address: 0x000000014036C524
[30/06/2017 7:23:28 PM.603] Calling func 1
[30/06/2017 7:23:28 PM.622] 2 Address: 0x0000000140E6C43E
[30/06/2017 7:23:28 PM.623] 3 Address: 0x000000013F975C36
[30/06/2017 7:23:28 PM.658] Address: 0x0000000140E6C3E8
[30/06/2017 7:23:28 PM.659] Unknown var: 0x0000000141DC1460
[30/06/2017 7:23:28 PM.659] Initialization code 4.
[30/06/2017 7:23:28 PM.660] Initialization code 5.
[30/06/2017 7:23:28 PM.660] Completing interoperability, phase 1
[30/06/2017 7:23:28 PM.660] Completing interoperability, phase 2
[30/06/2017 7:23:28 PM.661] Completing interoperability, phase 3
[30/06/2017 7:23:28 PM.661] Completing interoperability, phase 4
[30/06/2017 7:23:28 PM.661] Completing interoperability, phase 5
[30/06/2017 7:23:28 PM.662] Completing interoperability, phase 6
[30/06/2017 7:23:28 PM.662] Completing interoperability, phase 7
[30/06/2017 7:23:28 PM.662] LoadingScreenMsg:
[30/06/2017 7:23:28 PM.912] LoadingScreenMsg: Loading Story Mode
[30/06/2017 7:23:42 PM.354] LoadingScreenMsg: Loading and Populating Game World
[30/06/2017 7:23:42 PM.604] LoadingScreenMsg:
[30/06/2017 7:23:49 PM.411] Initializing console variable "IsDeveloperModeEnabled".
[30/06/2017 7:23:49 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[30/06/2017 7:23:49 PM.413] Read value: False
[30/06/2017 7:23:49 PM.413] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[30/06/2017 7:23:49 PM.414] Initializing console variable "TimeScale".
[30/06/2017 7:23:49 PM.414] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30/06/2017 7:23:49 PM.415] Read value: <null>
[30/06/2017 7:23:49 PM.430] Loading plugin from path: D:\GTA V\Plugins\EUPMenu.dll
[30/06/2017 7:23:52 PM.356] <UNLOADED PLUGIN>: Initializing input system
[30/06/2017 7:23:52 PM.358] <UNLOADED PLUGIN>: Initializing game console
[30/06/2017 7:23:52 PM.360] <UNLOADED PLUGIN>: Initializing forms manager
[30/06/2017 7:23:52 PM.527] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[30/06/2017 7:23:52 PM.528] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
[30/06/2017 7:23:55 PM.634] <UNLOADED PLUGIN>: Initializing input system
[30/06/2017 7:23:55 PM.636] <UNLOADED PLUGIN>: Initializing game console
[30/06/2017 7:23:55 PM.638] <UNLOADED PLUGIN>: Initializing forms manager
[30/06/2017 7:23:55 PM.691] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30/06/2017 7:23:56 PM.292] ---------------------------------------------------------------------
[30/06/2017 7:23:56 PM.292] LSPD FIRST RESPONSE
[30/06/2017 7:23:56 PM.292] Version 0.3.1
[30/06/2017 7:23:56 PM.292] A G17 Media Modification
[30/06/2017 7:23:56 PM.292] - Developed by LMS & Sam
[30/06/2017 7:23:56 PM.292] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30/06/2017 7:23:56 PM.292] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[30/06/2017 7:23:56 PM.292] ---------------------------------------------------------------------
[30/06/2017 7:23:56 PM.292] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[30/06/2017 7:23:56 PM.292] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[30/06/2017 7:23:56 PM.400]
[30/06/2017 7:23:56 PM.514] D:\GTA V\lspdfr\lspdfr.ini
[30/06/2017 7:23:56 PM.514] D:\GTA V\lspdfr\lspdfr.ini
[30/06/2017 7:23:56 PM.516] Callouts: 250
[30/06/2017 7:23:56 PM.607] [TRACE] Thread CopManager #1 initialized

Offline 06abrahb  
#2 Posted : Friday, July 14, 2017 5:43:22 AM(UTC)
06abrahb


Rank: Member

Groups: Registered
Joined: 6/20/2015(UTC)
Posts: 21
Canada
Location: British Columbia

Still having ongoing issues... can anyone help?

Current Log:

[13/07/2017 7:40:14 PM.508] Started new log on 13/07/2017 7:40:14 PM.508
[13/07/2017 7:40:14 PM.511] ====================================================================================================
[13/07/2017 7:40:14 PM.402] Log path: D:\GTA V\RagePluginHook.log
[13/07/2017 7:40:14 PM.512] Log verbosity: Trivial
[13/07/2017 7:40:14 PM.514] Initializing input system
[13/07/2017 7:40:14 PM.518] Initializing game console
[13/07/2017 7:40:14 PM.531] Console key has been set to F4 (key code: 115)
[13/07/2017 7:40:14 PM.596] Initializing console variable "ConsoleScrollAmount".
[13/07/2017 7:40:14 PM.597] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[13/07/2017 7:40:14 PM.599] Read value: <null>
[13/07/2017 7:40:14 PM.600] Initializing console variable "DisableRenderVersionText".
[13/07/2017 7:40:14 PM.600] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[13/07/2017 7:40:14 PM.604] Read value: False
[13/07/2017 7:40:14 PM.604] Setting value of console variable "DisableRenderVersionText" to stored value.
[13/07/2017 7:40:14 PM.605] Initializing console variable "ConsoleKey".
[13/07/2017 7:40:14 PM.605] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[13/07/2017 7:40:14 PM.606] Read value: F4
[13/07/2017 7:40:14 PM.606] Setting value of console variable "ConsoleKey" to stored value.
[13/07/2017 7:40:14 PM.606] Console key has been set to F4 (key code: 115)
[13/07/2017 7:40:14 PM.606] Initializing console variable "PluginTimeoutThreshold".
[13/07/2017 7:40:14 PM.607] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[13/07/2017 7:40:14 PM.607] Read value: 10000
[13/07/2017 7:40:14 PM.607] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[13/07/2017 7:40:14 PM.608] Initializing console variable "AlwaysShowConsoleOutput".
[13/07/2017 7:40:14 PM.608] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[13/07/2017 7:40:14 PM.608] Read value: <null>
[13/07/2017 7:40:14 PM.609] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[13/07/2017 7:40:14 PM.609] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[13/07/2017 7:40:14 PM.609] Read value: <null>
[13/07/2017 7:40:14 PM.610] Initializing console variable "ShowOnScreenWarnings".
[13/07/2017 7:40:14 PM.610] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[13/07/2017 7:40:14 PM.610] Read value: <null>
[13/07/2017 7:40:14 PM.610] Console initialized
[13/07/2017 7:40:14 PM.610] Initializing forms manager
[13/07/2017 7:40:14 PM.613] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
[13/07/2017 7:40:14 PM.619] ================ RAGE Plugin Hook ================
[13/07/2017 7:40:14 PM.623] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[13/07/2017 7:40:14 PM.623] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.
[13/07/2017 7:40:14 PM.627] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[13/07/2017 7:40:14 PM.627] Checking game support
[13/07/2017 7:40:14 PM.944] Product name: Grand Theft Auto V
[13/07/2017 7:40:14 PM.944] Product version: 1.0.1103.2
[13/07/2017 7:40:14 PM.945] Is steam version: False
[13/07/2017 7:40:14 PM.946] Initializing DirectX
[13/07/2017 7:40:14 PM.948] Initializing Direct3D
[13/07/2017 7:40:14 PM.948] Loading C:\Windows\system32\d3d11.dll
[13/07/2017 7:40:14 PM.949] Loaded at 0x7FEF2950000
[13/07/2017 7:40:14 PM.949] D3D11CreateDeviceAndSwapChain at 0x7FEF296FEF0
[13/07/2017 7:40:14 PM.949] Creating Direct3D 11 device and swap chain
[13/07/2017 7:40:14 PM.958] Swap Chain created: 0x52D2EC60
[13/07/2017 7:40:14 PM.959] Swap Chain VTable: 0x52D2EC60
[13/07/2017 7:40:14 PM.960] Swap Chain VTable_2: 0x7FEF2B35AE0
[13/07/2017 7:40:14 PM.960] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[13/07/2017 7:40:14 PM.960] D3D11Present: 0x7FEF2B5B2F8
[13/07/2017 7:40:14 PM.961] D3D11ResizeBuffers: 0x7FEF2B5F97C
[13/07/2017 7:40:14 PM.961] D3D11ResizeTarget: 0x7FEF2B607D8
[13/07/2017 7:40:14 PM.961] D3D11SetFullscreenState: 0x7FEF2B60B64
[13/07/2017 7:40:14 PM.972] Direct3D initialized
[13/07/2017 7:40:14 PM.972] Initialized DirectX
[13/07/2017 7:40:14 PM.973] Direct3D watcher thread spawned
[13/07/2017 7:40:15 PM.689] Getting device
[13/07/2017 7:40:15 PM.689] Retrieved device
[13/07/2017 7:40:15 PM.690] Creating wrapper
[13/07/2017 7:40:15 PM.763] Wrapper created
[13/07/2017 7:40:15 PM.791] Effect created
[13/07/2017 7:40:15 PM.791] Creating buffer
[13/07/2017 7:40:15 PM.792] Created buffer
[13/07/2017 7:40:15 PM.792] Creating blend state
[13/07/2017 7:40:15 PM.792] Created blend state
[13/07/2017 7:40:15 PM.793] Done with creation
[13/07/2017 7:40:15 PM.948] Initializing texture system.
[13/07/2017 7:40:15 PM.948] Initializing texture system; phase 1
[13/07/2017 7:40:15 PM.949] Initializing texture system; phase 2
[13/07/2017 7:40:15 PM.956] Initializing texture system; phase 3
[13/07/2017 7:40:15 PM.957] Initializing texture system; phase 4
[13/07/2017 7:40:15 PM.968] Initializing texture system; phase 5
[13/07/2017 7:40:15 PM.970] Initializing texture system; phase 6
[13/07/2017 7:40:15 PM.972] Initializing texture system; phase 7
[13/07/2017 7:40:15 PM.974] Initializing texture system; phase 8
[13/07/2017 7:40:15 PM.976] Initializing texture system; phase 9
[13/07/2017 7:40:15 PM.977] Initializing texture system; phase 10
[13/07/2017 7:40:15 PM.980] Initializing texture system; phase 11
[13/07/2017 7:40:15 PM.980] Initializing texture system; phase 12
[13/07/2017 7:40:15 PM.982] Initializing texture system; phase 13
[13/07/2017 7:40:15 PM.982] Initializing texture system; phase 14
[13/07/2017 7:40:19 PM.973] Direct3D watcher thread ended
[13/07/2017 7:40:47 PM.064] LoadingScreenMsg: Initializing game support
[13/07/2017 7:40:47 PM.315] Initializing game support
[13/07/2017 7:40:47 PM.945] LoadingScreenMsg: Velocity limit removed
[13/07/2017 7:40:48 PM.380] LoadingScreenMsg: Fatal error
[13/07/2017 7:40:51 PM.632] Compatibility level: 0
[13/07/2017 7:40:51 PM.632] Supported version detected
[13/07/2017 7:40:51 PM.632] ==================================================
[13/07/2017 7:40:51 PM.633] LoadingScreenMsg: Patching code
[13/07/2017 7:40:51 PM.883] LoadingScreenMsg: Waiting for game initialization
[13/07/2017 7:40:52 PM.133] Waiting for game initialization
[13/07/2017 7:40:52 PM.234] LoadingScreenMsg: Initializing core
[13/07/2017 7:40:52 PM.484] Initializing hook
[13/07/2017 7:40:52 PM.484] LoadingScreenMsg: Completing interoperability
[13/07/2017 7:40:52 PM.735] Completing interoperability
[13/07/2017 7:40:52 PM.736] Initialization code 1.
[13/07/2017 7:40:52 PM.736] Initialization code 2.
[13/07/2017 7:40:52 PM.736] Initialization code 3.
[13/07/2017 7:40:52 PM.747] 1 Address: 0x000000014054C524
[13/07/2017 7:40:52 PM.747] Calling func 1
[13/07/2017 7:40:52 PM.767] 2 Address: 0x000000014104C43E
[13/07/2017 7:40:52 PM.768] 3 Address: 0x000000013FB55C36
[13/07/2017 7:40:52 PM.803] Address: 0x000000014104C3E8
[13/07/2017 7:40:52 PM.804] Unknown var: 0x0000000141FA1460
[13/07/2017 7:40:52 PM.805] Initialization code 4.
[13/07/2017 7:40:52 PM.805] Initialization code 5.
[13/07/2017 7:40:52 PM.805] Completing interoperability, phase 1
[13/07/2017 7:40:52 PM.805] Completing interoperability, phase 2
[13/07/2017 7:40:52 PM.806] Completing interoperability, phase 3
[13/07/2017 7:40:52 PM.806] Completing interoperability, phase 4
[13/07/2017 7:40:52 PM.806] Completing interoperability, phase 5
[13/07/2017 7:40:52 PM.807] Completing interoperability, phase 6
[13/07/2017 7:40:52 PM.807] Completing interoperability, phase 7
[13/07/2017 7:40:52 PM.807] LoadingScreenMsg:
[13/07/2017 7:40:53 PM.058] LoadingScreenMsg: Loading Story Mode
[13/07/2017 7:41:22 PM.240] LoadingScreenMsg: Loading and Populating Game World
[13/07/2017 7:41:22 PM.490] LoadingScreenMsg:
[13/07/2017 7:41:37 PM.931] Initializing console variable "IsDeveloperModeEnabled".
[13/07/2017 7:41:37 PM.932] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[13/07/2017 7:41:37 PM.933] Read value: False
[13/07/2017 7:41:37 PM.933] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[13/07/2017 7:41:37 PM.934] Initializing console variable "TimeScale".
[13/07/2017 7:41:37 PM.935] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[13/07/2017 7:41:37 PM.935] Read value: <null>
[13/07/2017 7:41:37 PM.951] Loading plugin from path: D:\GTA V\Plugins\EUPMenu.dll
[13/07/2017 7:41:40 PM.972] <UNLOADED PLUGIN>: Initializing input system
[13/07/2017 7:41:40 PM.973] <UNLOADED PLUGIN>: Initializing game console
[13/07/2017 7:41:40 PM.976] <UNLOADED PLUGIN>: Initializing forms manager
[13/07/2017 7:41:41 PM.145] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[13/07/2017 7:41:41 PM.147] Loading plugin from path: D:\GTA V\Plugins\GTAComesAlive.dll
[13/07/2017 7:41:44 PM.012] <UNLOADED PLUGIN>: Initializing input system
[13/07/2017 7:41:44 PM.013] <UNLOADED PLUGIN>: Initializing game console
[13/07/2017 7:41:44 PM.015] <UNLOADED PLUGIN>: Initializing forms manager
[13/07/2017 7:41:44 PM.026] Plugin "GTA Comes Alive!" was loaded from "GTAComesAlive.dll".
[13/07/2017 7:41:44 PM.027] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
[13/07/2017 7:41:46 PM.922] <UNLOADED PLUGIN>: Initializing input system
[13/07/2017 7:41:46 PM.923] <UNLOADED PLUGIN>: Initializing game console
[13/07/2017 7:41:46 PM.925] <UNLOADED PLUGIN>: Initializing forms manager
[13/07/2017 7:41:46 PM.976] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[13/07/2017 7:41:46 PM.978] Loading plugin from path: D:\GTA V\Plugins\TrafficControl.dll
[13/07/2017 7:41:49 PM.844] <UNLOADED PLUGIN>: Initializing input system
[13/07/2017 7:41:49 PM.846] <UNLOADED PLUGIN>: Initializing game console
[13/07/2017 7:41:49 PM.848] <UNLOADED PLUGIN>: Initializing forms manager
[13/07/2017 7:41:50 PM.035] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[13/07/2017 7:41:50 PM.378]
[13/07/2017 7:41:50 PM.379] ==============================
[13/07/2017 7:41:50 PM.379] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[13/07/2017 7:41:50 PM.379] ------------------------------
[13/07/2017 7:41:50 PM.380] Origin: Rage.RemotePlugin
[13/07/2017 7:41:50 PM.380] ------------------------------
[13/07/2017 7:41:50 PM.380] Exception type: System.AccessViolationException
[13/07/2017 7:41:50 PM.381] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[13/07/2017 7:41:50 PM.381] ------------------------------
[13/07/2017 7:41:50 PM.381] Inner exceptions:
[13/07/2017 7:41:50 PM.382] ------------------------------
[13/07/2017 7:41:50 PM.382] Stack trace:
[13/07/2017 7:41:50 PM.382] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.382] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.383] at Rage.Plugin.Tick()
[13/07/2017 7:41:50 PM.383] ==============================
[13/07/2017 7:41:50 PM.383]
[13/07/2017 7:41:50 PM.592]
[13/07/2017 7:41:50 PM.593] ==============================
[13/07/2017 7:41:50 PM.593] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[13/07/2017 7:41:50 PM.593] ------------------------------
[13/07/2017 7:41:50 PM.594] Origin: Rage.RemotePlugin
[13/07/2017 7:41:50 PM.594] ------------------------------
[13/07/2017 7:41:50 PM.594] Exception type: System.AccessViolationException
[13/07/2017 7:41:50 PM.595] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[13/07/2017 7:41:50 PM.595] ------------------------------
[13/07/2017 7:41:50 PM.595] Inner exceptions:
[13/07/2017 7:41:50 PM.596] ------------------------------
[13/07/2017 7:41:50 PM.596] Stack trace:
[13/07/2017 7:41:50 PM.596] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.597] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.597] at Rage.Plugin.Tick()
[13/07/2017 7:41:50 PM.597] ==============================
[13/07/2017 7:41:50 PM.597]
[13/07/2017 7:41:50 PM.973]
[13/07/2017 7:41:50 PM.974] ==============================
[13/07/2017 7:41:50 PM.975] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[13/07/2017 7:41:50 PM.975] ------------------------------
[13/07/2017 7:41:50 PM.975] Origin: Rage.RemotePlugin
[13/07/2017 7:41:50 PM.976] ------------------------------
[13/07/2017 7:41:50 PM.976] Exception type: System.AccessViolationException
[13/07/2017 7:41:50 PM.976] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[13/07/2017 7:41:50 PM.976] ------------------------------
[13/07/2017 7:41:50 PM.977] Inner exceptions:
[13/07/2017 7:41:50 PM.977] ------------------------------
[13/07/2017 7:41:50 PM.977] Stack trace:
[13/07/2017 7:41:50 PM.978] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.978] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:50 PM.978] at Rage.Plugin.Tick()
[13/07/2017 7:41:50 PM.978] ==============================
[13/07/2017 7:41:50 PM.979]
[13/07/2017 7:41:51 PM.188]
[13/07/2017 7:41:51 PM.188] ==============================
[13/07/2017 7:41:51 PM.188] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[13/07/2017 7:41:51 PM.189] ------------------------------
[13/07/2017 7:41:51 PM.189] Origin: Rage.RemotePlugin
[13/07/2017 7:41:51 PM.189] ------------------------------
[13/07/2017 7:41:51 PM.190] Exception type: System.AccessViolationException
[13/07/2017 7:41:51 PM.190] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[13/07/2017 7:41:51 PM.190] ------------------------------
[13/07/2017 7:41:51 PM.190] Inner exceptions:
[13/07/2017 7:41:51 PM.191] ------------------------------
[13/07/2017 7:41:51 PM.191] Stack trace:
[13/07/2017 7:41:51 PM.191] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:51 PM.192] at Rage.RemotePlugin.Tick()
[13/07/2017 7:41:51 PM.192] at Rage.Plugin.Tick()
[13/07/2017 7:41:51 PM.192] ==============================
[13/07/2017 7:41:51 PM.192]
Offline JordanMikel  
#3 Posted : Friday, July 14, 2017 11:58:48 PM(UTC)
JordanMikel


Rank: Newbie

Groups: Registered
Joined: 3/30/2016(UTC)
Posts: 4
Man
United States
Location: Fowlerville

Originally Posted by: 06abrahb Go to Quoted Post
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.


You may want to check and make sure your ENTIRE GTAV folder is not set to read only, in Properties. I had that issue once before.

Originally Posted by: 06abrahb Go to Quoted Post
-enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.


Also, this can sometimes cause crashes, I was crashing before I disabled it, but if you disable it the ASI is still within your GTAV folder and have to manually delete it.


Another suggestion I have is setting the TrustedInstaller (RagePluginHook) to have all permissions within the GTAV folder.
Offline 06abrahb  
#4 Posted : Saturday, July 15, 2017 4:56:09 AM(UTC)
06abrahb


Rank: Member

Groups: Registered
Joined: 6/20/2015(UTC)
Posts: 21
Canada
Location: British Columbia

Originally Posted by: JordanMikel Go to Quoted Post
Originally Posted by: 06abrahb Go to Quoted Post
Attempted to read or write protected memory. This is often an indication that other memory is corrupt.


You may want to check and make sure your ENTIRE GTAV folder is not set to read only, in Properties. I had that issue once before.

Originally Posted by: 06abrahb Go to Quoted Post
-enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer.


Also, this can sometimes cause crashes, I was crashing before I disabled it, but if you disable it the ASI is still within your GTAV folder and have to manually delete it.


Another suggestion I have is setting the TrustedInstaller (RagePluginHook) to have all permissions within the GTAV folder.


I tried to uncheck the Read Only box for my GTA V folder but every time I check it after, the box is checked off again. It won't let me leave it unchecked.

I disabled the Countermeasures again with no effect.

And I tried your last suggestion but I do not see the TrustedInstaller but the Administrators Group has Full Control of the file.

Are you able to help?
Offline JordanMikel  
#5 Posted : Saturday, July 15, 2017 8:00:52 PM(UTC)
JordanMikel


Rank: Newbie

Groups: Registered
Joined: 3/30/2016(UTC)
Posts: 4
Man
United States
Location: Fowlerville

Originally Posted by: 06abrahb Go to Quoted Post
Are you able to help?


I can only tell you the things that helped me fix my issue.
I am in no way affiliated with RagePluginHook.
But I know a lot of things can cause the game to mess up.

I myself am still waiting on a fix for my issue with the game.
I know a lot of people are waiting to hear back from the Dev team or someone official to give us a better answer.

The Kal74 guy is a moderator and generally is the one to answer the questions.
He usually can tell what the issue is better than I can.
I just know a bit from reading my own crash log and reading others on the quest to find my issue.

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