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Offline MulleDK19  
#1 Posted : Saturday, March 18, 2017 6:15:29 PM(UTC)
MulleDK19


Rank: Developer

Groups: Administrators
Joined: 5/20/2015(UTC)
Posts: 322
Man
Denmark

Was thanked: 22 time(s) in 18 post(s)
RAGE Plugin Hook - Open Alpha - 0.51.1056.10373 has been released.

Change-log:
Quote:
Added support for game version v1011.
Removed support for game version v944.
Added new class Debug:
Added Debug::IsDrawingEnabled.
Added Debug::IsAttached.
Added Debug::AttachAndBreak().
Added Debug::DrawLineDebug().
Added Debug::DrawArrowDebug().
Added Debug::DrawSphereDebug().
Added Debug::DrawWireBoxDebug().
Added Debug::DrawLineTraceDebug().
Added Debug::DrawBoxTraceDebug().
Added Debug::DrawLine().
Added Debug::DrawArrow().
Added Debug::DrawSphere().
Added Debug::DrawWireBox().
Added Debug::DrawLineTrace().
Added Debug::DrawBoxTrace().
Fixed an exception when accessing an old KeyboardState or MouseState instance.
Fixed RelationshipGroup::DoesRelationshipExist() returning incorrect values for some groups.
Fixed an exception occurring sometimes when plugins were loaded on startup.
It's now possible to pass Vector2, Vector3, Vector4, Quaternion and Rotator to NativeFunction.Natives. The components of these structs will be passed to natives as separate arguments.
Fixed World::GetAllFires() returning new instances for the same fires on every call.
Fixed that most vehicle type properties (eg. Vehicle::IsSubmarine) returned incorrect values due to a change in game patch v944.
Added Model::IsAmphibious.
Added Model::IsAmphibiousCar.
Added Model::IsAmphibiousQuadBike.
Added Vehicle::IsAmphibious.
Added Vehicle::IsAmphibiousCar.
Added Vehicle::IsAmphibiousQuadBike.
Fixed Vehicle::Trailer not verifying the value is valid.
Fixed Entity::CollisionIgnoredEntity throwing an exception when attempting to set it to null.
Fixed Entity::IsRecordingCollisions crashing the game.
Fixed both overloads of Entity::GetLastCollision() always returning Vector3.Zero.
Marked EnterVehicleFlags::AbortAfterOpeningDoor as obsolete. Use DoNotEnter instead.
Added EnterVehicleFlags::DoNotEnter.
Fixed bad string encoding in Game::GetHashKey().
Fixed bad string encoding in Game::GetLocalizedString().
Fixed bad string encoding in Game::DisplayHelp().
Fixed bad string encoding in Game::DisplaySubtitle().
Fixed bad string encoding in Game::DisplayNotification().
Fixed bad string encoding in Game::StartNewScript().
Fixed bad string encoding in Game::TerminateAllScriptsWithName().
Fixed a crash when the settings ini contained an invalid value for a setting.
Fixed GameFiber::Wait() freezing the game when passing 0 to it.
Added GameFiber::ExecuteFor().
Added GameFiber::ExecuteWhile().
Added GameFiber::ExecuteNewFor().
Added GameFiber::ExecuteNewWhile().
Added GameFiber::SleepUntil().
Added GameFiber::SleepWhile().
Added GameFiber::WaitUntil().
Added GameFiber::WaitWhile().
Added Group::Formation:
Added GroupFormation::Type.
Added GroupFormation::DistanceToLeader.
Added GroupFormation::SprintDistance.
Added GroupFormation::ResetSpacing().
Fixed a rare crash on launch.
Fixed an exception in InitializationFile::DoesKeyExist().
Added MathHelper::GetOffsetPosition().
Added multiple constructor overloads to Ped and Vehicle, including parameterless ones, and overloads to choose a model based on a predicate.
Added World::TraceBox().
Fixed TaskInvoker::CallPolice() always crashing.
Added several XML comments.
Added native name CLEAR_REMINDER_MESSAGE.
Added native name IS_SOCIAL_CLUB_ACTIVE.
Added native name GET_PREV_WEATHER_TYPE_HASH_NAME.
Added native name GET_NEXT_WEATHER_TYPE_HASH_NAME.
Added native name IS_STUNT_JUMP_MESSAGE_SHOWING.
Added native name GET_CONTROL_INSTRUCTIONAL_BUTTON.
Added native name REQUEST_MENU_PED_MODEL.
Added native name NETWORK_SESSION_FRIEND_MATCHMAKING.
Added native name NETWORK_SESSION_CREW_MATCHMAKING.
Added native name NETWORK_SESSION_IS_CLOSED_CREW.
Added native name NETWORK_SESSION_IS_SOLO.
Added native name NETWORK_X_AFFECTS_GAMERS.
Added native name NETWORK_FIND_MATCHED_GAMERS.
Added native name NETWORK_APPLY_TRANSITION_PARAMETER.
Added native name NETWORK_IS_TRANSITION_MATCHMAKING.
Added native name NETWORK_OPEN_TRANSITION_MATCHMAKING.
Added native name NETWORK_CLOSE_TRANSITION_MATCHMAKING.
Added native name NETWORK_OVERRIDE_CHAT_RESTRICTIONS.
Added native name NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS.
Added native name NETWORK_EARN_FROM_MISSION_H.
Added native name NETWORK_CAN_SPEND_MONEY.
Added native name NETWORK_PAY_EMPLOYEE_WAGE.
Added native name NETWORK_PAY_UTILITY_BILL.
Added native name NETWORK_GET_VC_BANK_BALANCE.
Added native name NETWORK_GET_VC_WALLET_BALANCE.
Added native name NETWORK_GET_VC_BALANCE.
We're now on Twitter!
Don't PM me with RAGE Plugin Hook issues (use the Technical Issues forum), and don't add me as a friend unless I know you.

If you need help developing using RAGE Plugin Hook, or just want to chat, join our IRC channel on freenode.
Links are on the front page of the website http://ragepluginhook.net.

Please note, that people may be idling, and response could take a while.
I suggest you stay for at least half an hour after asking your question (Or just stay forever).
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